There is a growing movement to integrate games, both serious and silly, into learning experiences. This article describes the successful implementation of games like Dungeons & Dragons into environmental education, using monsters and mystery to create immersive, meaningful experiences for students through a learn-by-doing approach to complex topics. These games promote learning, attitude and behavior change, awareness and empathy, and communication skills while supporting multiple learning styles.
Copy and paste this URL into your WordPress site to embed
Copy and paste this code into your site to embed